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Shadowrun free sprite
Shadowrun free sprite













shadowrun free sprite
  1. SHADOWRUN FREE SPRITE FULL
  2. SHADOWRUN FREE SPRITE SERIES
shadowrun free sprite

See Cybercombat on 00 and Programming Techniques on 00. This is a combination of skills and techniques. This is not a skill but part of the GURPS combat system. Also see Scuba ( GURPS 219) and Environment Suit ( GURPS 192) for things such as Diving suit or Battlesuit. Note that this skill must be specialized by race. This is identical to the Compiling description above. The margin of success with Computer Operation will give a +1 per success towards your Research roll.Īlso see the techniques Analyze, Browse, and Track. Computer Operation ( GURPS 184) is used when operating a computer and Research ( GURPS 127) when searching for specific information.

SHADOWRUN FREE SPRITE FULL

Mechanic (Robotics) – See GURPS Shadowrun 00 for a full description. Surgery (Cybernetics) – See GURPS Shadowrun 00 for a full description.

shadowrun free sprite

This is actually broke down into a few skills.

SHADOWRUN FREE SPRITE SERIES

CybercombatĬybercombat is handled by a series of skills and techniques. This is the new advantage Counterspelling. This skill, as described in S123, is a variety of skills.Ĭomputer Programming ( GURPS 184), Computer Programming (AI) ( GURPS 184), Computer Operation ( GURPS 184), and Electronics Repair (Computer) ( GURPS 190). See the new technomancer techniques (Compile Sprite, Decompile Sprite, Register Sprite) for details. This is a variety of skills like Axe/Mace or Staff. This is a variety of skills such as Axe/Mace ( GURPS 208), Broadword ( GURPS 208), Jitte/Sai ( GURPS 208), Knife ( GURPS 208), Kusari ( GURPS 209),, Shortsword ( GURPS 209), Smallsword ( GURPS 208), Spear ( GURPS 208), Two-Handed Axe/Mace ( GURPS 208), Two-Handed Sword ( GURPS 209), etc. See GURPS Shadowrun 00 for Shadowrun exclusive spells. This is identical to the Aeronautics Mechanic description. See also Beam Weapons (Pistol) ( GURPS 179), Guns (Gyroc) ( GURPS 198) and Guns (Submachine Gun) ( GURPS 198) for other handheld gun options. Guns (Pistol) does not cover fully automatic pistols. Guns (Pistol) covers both automatic as well as semiautomatic. This is the skill Guns (Pistol) or Beam Weapons (Pistol). Use the Combat system for astral combat and See GURPS Shadowrun 00 for more on the astral plane. Use the chart in Shadowrun 183 to determine how much information is gained based off the margin of success. It’s used to read an aura to gain useful information. This is a new skill used by anyone with Astral Sight or in the astral plane. Singing ( GURPS 220), Artist ( GURPS 179), Dancing ( GURPS 187), Musical Composition ( GURPS 210), Musical Instrument ( GURPS 211), Carpentry ( GURPS 183), Jeweler ( GURPS 203), Leatherworking ( GURPS 205), etc. This skill is Mechanic and covers a wide variety of specializations. History ( GURPS 200), Literature ( GURPS 205), Biology ( GURPS 180), Chemistry ( GURPS 183), ( GURPS 207), Heraldry ( GURPS 199), Hidden Lore ( GURPS 199), Astronomy ( GURPS 179), Geology ( GURPS 198), Meteorology ( GURPS 209), Paleontology ( GURPS 212), Physics ( GURPS 213), etc. Page references will be listed for your convenience. With the exception to a few unique Shadowrun Skills(Shadowrun 77-80), all the skills listed in the Shadowrun books have an equivalent skill in the GURPS.įor those few skills that are unique to the Shadowrun world, I have created them and made available in the GURPS system.įor a full description on any of the listed skills please see their respective original publisher.















Shadowrun free sprite